⚔ D&D Reference
← Spells
Abj

Primordial Ward

6th-level Abjuration · XGE, p. 163

Concentration
Casting Time1 action
RangeSelf
ComponentsV, S
DurationConcentration, up to 1 minute

Description

You have resistance to acid, cold, fire, lightning, and thunder damage for the spell's duration. When you take damage of one of those types, you can use your reaction to gain immunity to that type of damage, including against the triggering damage. If you do so, the resistances end, and you have the immunity until the end of your next turn, at which time the spell ends.

More Abjuration spells →More 6th-level spells →