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Spike Growth

2nd-level Transmutation · XPHB, p. 319

Concentration
Casting Time1 action
Range150 feet
ComponentsV, S, M (seven thorns)
DurationConcentration, up to 10 minutes
Damage Typepiercing
ClassesDruid, Ranger

Description

The ground in a 20-foot-radius Sphere [Area of Effect] centered on a point within range sprouts hard spikes and thorns. The area becomes Difficult Terrain for the duration. When a creature moves into or within the area, it takes 2d4 Piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can't see the area when the spell is cast must take a Search action and succeed on a Wisdom (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it.

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