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Nec

Ray of Sickness

1st-level Necromancy · XPHB, p. 311

Casting Time1 action
Range60 feet
ComponentsV, S
DurationInstantaneous
Damage Typepoison

Description

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

At Higher Levels

Using a Higher-Level Spell Slot: The damage increases by 2d8 for each spell slot level above 1.
More Necromancy spells →More 1st-level spells →