Nec
Ray of Sickness
1st-level Necromancy · XPHB, p. 311
Casting Time1 action
Range60 feet
ComponentsV, S
DurationInstantaneous
Damage Typepoison
Description
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
At Higher Levels
Using a Higher-Level Spell Slot: The damage increases by 2d8 for each spell slot level above 1.