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Evo

Ice Storm

4th-level Evocation · XPHB, p. 287

Casting Time1 action
Range300 feet
ComponentsV, S, M (a mitten)
DurationInstantaneous
Saving Throwdexterity
Damage Typebludgeoning, cold
ClassesDruid, Sorcerer, Wizard

Description

Hail falls in a 20-foot-radius, 40-foot-high Cylinder [Area of Effect] centered on a point within range. Each creature in the Cylinder [Area of Effect] makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one. Hailstones turn ground in the Cylinder [Area of Effect] into Difficult Terrain until the end of your next turn.

At Higher Levels

Using a Higher-Level Spell Slot: The Bludgeoning damage increases by 2d8 for each spell slot level above 4.
More Evocation spells →More 4th-level spells →More Druid spells →