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Elemental Weapon

3rd-level Transmutation · XPHB, p. 267

Concentration
Casting Time1 action
RangeTouch
ComponentsV, S
DurationConcentration, up to 1 hour
Damage Typeacid, cold, fire, lightning, thunder

Description

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

At Higher Levels

Using a Higher-Level Spell Slot: If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.
More Transmutation spells →More 3rd-level spells →